Fighter Fighters are the masters of close combat and they are trained to use a wide variety of weapons and armor. Some will have small text “hints” on nearby signs, but many times they are in riddles or a straight-up decipherable code. Legend of Grimrock 2 A character's class determines which skills they can use and affects their starting health. Certain puzzles are almost impossibly difficult, however most of them are optional with incredible rewards for all the hard work. This is the kind of game you can play away from the PC I’ve solved certain puzzles while commuting to work, because they do nothing but occupy my mind constantly. Developer Almost Human nails the difficulty of puzzle design flawlessly. The other huge aspect of Grimrock 2 is the puzzles. But those moments are enjoyable in their own right. Until the aforementioned three more enemies show up and it turns into a hysteria of blind panic. It’s like conducting a beautiful symphony. Stab, swing, fire, stab, shoot, swing, ice, shoot stab, swing! All while at the same time moving around the party with the other hand to weave in and out of attacks. Melee attacks can now be held in order to perform a special move, and plenty of new spells have been added.Ĭombat often gets into a beautiful rhythm of clicks and swiping gestures that truly feels fluid and dynamic. Incoming damage will hurt any member facing that direction, so getting hit in the back will hurt the player’s back two party members, for example. Battles play out largely in the same way as in the first game the party has two members up front who can melee attack and two in the back who have to rely on ranged attacks. Part of the beauty of Grimrock 2 is that it is focused entirely on the core gameplay, which is as strong as ever. The music is likewise amazing, and one of the hardest parts of the game is loading up a save, because it means that the main menu music ends. Other areas are perhaps too big, because the frame rate takes a noticeable dip at times. Certain enemy types also return, but there are enough new ones, even early on, to prevent the game from feeling exactly like the previous one. The underground environment does give a lot of déjà vu, with the walls and floors being a little too familiar. Speaking of sights, Grimrock 2 looks great.
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